![]() ![]() Shooting from the cover of a shield at upcoming Zeds. Deals a reasonably high amount of damage.The rate of fire is average at best, plus this weapon is not known for its penetration value. Furthermore, the weapon is equipped with a holographic scope, which not only makes you look cooler but makes it easier to aim with this thing! H&K UMP deals 45 damage per hit - that’s a lot, plus the weapon doesn’t have too much of a kick, which makes the recoil easy to control. I don’t think she fancies the hospitality… Projectiles can also bounce off of surfaces and some damage to other Zedsīlasting Siren’s head off with the H&K UMP.40 damage per nail is pretty good when compared to the previous weapons.I also don’t like the prices for the ammunition, I can never save up for a secondary weapon (! The accuracy is not as great as with the previous weapons, making it only viable at short to medium distances. Excellent at annihilating Scrakes and pretty much everything that’s not a Fleshpound! It also performs great in terms of damage, as each nail deals 40 damage per hit. Nailgun performs very well at medium and long distances.Īs the name suggests, this weapon is capable of firing hundreds upon hundreds of nails at your enemies. A red dot sight is always a nice addition to any weapon.A futuristic-looking weapon, despite it being around for quite some time….The weapon costs 1100 DOSH but there are not too many significant changes in terms of damage or magazine capacity when compared to the other weapons. This weapon does wonders at exterminating hordes of casual Zeds but also performs pretty well at chain-stunning Scrakes, as well as Fleshpounds.Ĭrappy starting ammunition, and being too trigger-happy will result in you running out of ammo pretty quickly. You can carry 320 rounds in total for this weaponĮach magazine holds 50 bullets, plus each round deals 30 damage per hit. ![]()
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